RayTracing
RayTracing
Getting Started
GPU-Accelerated Ray Tracing with OpenCL
RayTracing API Reference
Matrix
MatrixGroup
ImagingPath
Ray
Rays
Rays
ObjectRays
UniformRays
RandomRays
LambertianRays
LambertianRays
LambertianRays.__init__
LambertianRays.append
LambertianRays.display
LambertianRays.displayProgress
LambertianRays.load
LambertianRays.rayAnglesHistogram
LambertianRays.rayCountHistogram
LambertianRays.save
RandomLambertianRays
RandomUniformRays
Compact Rays (GPU-ready)
Ray Traces
Laser Path
Gaussian Beam
Components
Axicon
Specialty Lenses
Olympus
Edmund Optics
Nikon
Thorlabs
Materials
Zemax reader
Documents & Examples
Contribute
FAQ
RayTracing
RayTracing API Reference
LambertianRays
LambertianRays.__init__
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LambertianRays.__init__
raytracing.LambertianRays.
__init__
(
self
,
yMax
=
1.0
,
yMin
=
None
,
M
=
100
,
N
=
100
,
I
=
100
)
Initialize self. See help(type(self)) for accurate signature.