RayTracing
RayTracing
Getting Started
GPU-Accelerated Ray Tracing with OpenCL
RayTracing API Reference
Matrix
MatrixGroup
ImagingPath
Ray
Rays
Compact Rays (GPU-ready)
Ray Traces
Laser Path
Gaussian Beam
Components
Axicon
Specialty Lenses
Olympus
Edmund Optics
Nikon
Thorlabs
Materials
Material
Air
N_BK7
N_SF2
SF2
SF5
SF5
SF5.abbeNumber
SF5.n
SF5.Vd
SF5.__init__
SF5.all
SF5.findByIndex
SF5.findByName
N_SF5
N_SF6HT
N_SF10
N_SF11
N_BAF10
E_BAF11
N_BAK1
N_BAK4
FK51A
LAFN7
N_LASF9
N_LAK22
N_SSK5
E_FD10
FusedSilica
Zemax reader
Documents & Examples
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FAQ
RayTracing
RayTracing API Reference
SF5
SF5.abbeNumber
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SF5.abbeNumber
raytracing.SF5.
abbeNumber
(
)
Abbe number of the glass, which is a measure of how dispersive the glass is.