System4f.trace¶
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raytracing.System4f.trace(self, inputRay) Trace the input ray from first element until after the last element, indicating if the ray was blocked or not.
Parameters: inputRay (object of ray class) – A ray with height y and angle theta Returns: rayTrace – Returns a ray trace (i.e. [Ray()]) starting with inputRay, followed by the ray after each element. Return type: object of ray class Notes
If an element is composed of sub-elements, the ray will also be traced in several steps. If any element blocks the ray, it will be indicated.