RayTracing
1.3.4
RayTracing
Getting Started
RayTracing API Reference
Matrix
MatrixGroup
ImagingPath
Ray
Rays
Rays
UniformRays
UniformRays.__init__
UniformRays.append
UniformRays.display
UniformRays.displayProgress
UniformRays.load
UniformRays.rayAnglesHistogram
UniformRays.rayCountHistogram
UniformRays.save
RandomRays
LambertianRays
RandomLambertianRays
RandomUniformRays
Laser Path
Gaussian Beam
Components
Axicon
Specialty Lenses
Olympus
Edmund Optics
Nikon
Thorlabs
Materials
Zemax reader
Documents & Examples
Contribute
FAQ
RayTracing
Docs
»
RayTracing API Reference
»
UniformRays
»
UniformRays.append
Edit on GitHub
UniformRays.append
¶
raytracing.UniformRays.
append
(
self
,
ray
)
¶
A ray can be appended to the List of the rays using this function.
Parameters:
ray
(
object of ray class
) – a ray with height y and angle theta