RayTracing
1.3.4
RayTracing
Getting Started
RayTracing API Reference
Matrix
MatrixGroup
ImagingPath
Ray
Rays
Rays
UniformRays
RandomRays
LambertianRays
RandomLambertianRays
RandomUniformRays
RandomUniformRays.__init__
RandomUniformRays.randomRay
RandomUniformRays.append
RandomUniformRays.display
RandomUniformRays.displayProgress
RandomUniformRays.load
RandomUniformRays.rayAnglesHistogram
RandomUniformRays.rayCountHistogram
RandomUniformRays.save
Laser Path
Gaussian Beam
Components
Axicon
Specialty Lenses
Olympus
Edmund Optics
Nikon
Thorlabs
Materials
Zemax reader
Documents & Examples
Contribute
FAQ
RayTracing
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RayTracing API Reference
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RandomUniformRays
»
RandomUniformRays.__init__
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RandomUniformRays.__init__
¶
raytracing.RandomUniformRays.
__init__
(
self
,
yMax=1.0
,
yMin=None
,
thetaMax=1.5707963267948966
,
thetaMin=None
,
maxCount=100000
)
¶
Initialize self. See help(type(self)) for accurate signature.